I was planning to critique Gizmoz, but as mentioned in the
Discovery Education introductory video on Web 2.0 tools, these tools come and
go. Gizmoz is gone. So I looked around for some alternatives and
found GoAnimate and Blabberize. GoAnimate allows you to make videos for free,
but to have an educator account it costs at minimum $99, which is too much for
one tool to use with 8 students. My students would not be able to freewheel on
the GoAnimate site because they are not permitted to have email accounts in the
highly restrictive residential school setting. With adult supervision, however
they could use the basics through a free account set up using my teacher
email. Blabberize allows you to upload
your own photos and animate the mouth for free. It is sort of comic, and it is
sure to gain the attention of your students while giving instructions, or for
introducing content specific vocabulary.
As a teacher, I could use either of these tools to present new
information or to spark a discussion. Students could use GoAnimate and Blabberize to summarize something they have read or learned in any content
area. They could also use either tool to
explain how they solved a math problem, how they tested an idea, or even to
demonstrate a role-play of a social situation.
Web 2.0 tools are categorized on the Discovery Education Web20.12 website as Presentation, Video, Mobile, and Community tools.
Web 2.0 Presentation tools are websites where students and
teachers can create dynamic presentations to share with an audience. Some examples of Web 2.0 Presentation tools are
Prezi, SlideShare, and Glogster.
Web 2.0 Video tools allow students to create and edit
slide shows, and videos using still or moving images integrated with audio. These videos can then be embedded in other
presentations or can be shared on the web. Some examples of Video Web 2.0 tools
are Animoto, GoAnimate, and PhotoPeach.
Mobile tools are Web 2.0 tools that can be accessed with a
mobile device such as a smartphone or tablet. Students and teachers can use
apps to podcast, create digital stories, or create instant polls and
quizzes. Some examples of Mobile Web 2.0
tools include PollEverywhere, Storyrobe, and Socrative.
Community tools are web 2.0 sites that promote
communication, collaboration, and shared work spaces. Some examples of Community Web 2.0 tools are Wikispaces and Edmodo.
Web-based technology tools can be used to engage students
during a lesson by bringing visuals and audio to the classroom via Video and
Presentation tools. Video and audio
provoke discussion and stimulate student senses. Additionally, interacting using mobile
devices to check-in using a quick poll, or by having students use the tools to
create their own videos, presentations, and polls will help students to stay
active and engaged during lessons.
Using web-based technology tools such as PollEverywhere and Socrative teachers can preassess student understanding at the beginning of a
unit of study. Teachers can also use a
series of still images through SlideShare or Animoto to stimulate student thinking, and then have them share what they know about the images or how the
images connect to a single theme. Students
could use a quick response feature like Padlet to share what they already know
on a topic.
Web-based technology tools can be used to support the
process skills associated with inquiry.
Community tools such as Edmodo or Wikispaces can provide a platform for students
to question, plan and formulate explanations, make predictions, analyze data,
and communicate discoveries to each other both in and out of school. Video tools and presentation tools can also
be used for students to formally communicate their findings from their
investigations.
Web-based technologies such as the mobile tools, PollEverywhere and Socrative can be used to assess students' understandings of
a concept. Additionally, presentation
projects using communication tools such as Glogster or Prezi, or video tools
such as Animoto or GoAnimate can be assessed using a rubric to measure
conceptual understanding as well as presentation skills.
Web 2.0 tools can be used to actively engage learners in the
inquiry process and are essential for learning skills that are deemed desirable
for graduates of 21st century schools.
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